Class ArmouredDamageHandler
Inheritance
ArmouredDamageHandler
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public class ArmouredDamageHandler : BasicDamageHandler, IDamageHandler, IMonoBehaviour, IHasHealthManager
Methods
AddDamage(Single)
Declaration
public override DamageResult AddDamage(float damage)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | damage |
Returns
| Type | Description |
|---|---|
| DamageResult |
Overrides
AddDamage(Single, IDamageSource)
Declaration
public override DamageResult AddDamage(float damage, IDamageSource source)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | damage | |
| IDamageSource | source |
Returns
| Type | Description |
|---|---|
| DamageResult |
Overrides
AddDamage(Single, RaycastHit)
Declaration
public override DamageResult AddDamage(float damage, RaycastHit hit)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | damage | |
| RaycastHit | hit |
Returns
| Type | Description |
|---|---|
| DamageResult |
Overrides
AddDamage(Single, RaycastHit, IDamageSource)
Declaration
public override DamageResult AddDamage(float damage, RaycastHit hit, IDamageSource source)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | damage | |
| RaycastHit | hit | |
| IDamageSource | source |
Returns
| Type | Description |
|---|---|
| DamageResult |
Overrides
Awake()
Declaration
protected override void Awake()
Overrides
OnValidate()
Declaration
protected override void OnValidate()