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    Class BodyTilt

    Inheritance
    Object
    MonoBehaviour
    BodyTilt
    Implements
    IAdditiveTransform
    IMonoBehaviour
    INeoSerializableComponent
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public class BodyTilt : MonoBehaviour, IAdditiveTransform, IMonoBehaviour, INeoSerializableComponent

    Properties

    bypassPositionMultiplier

    Declaration
    public bool bypassPositionMultiplier { get; }
    Property Value
    Type Description
    System.Boolean

    bypassRotationMultiplier

    Declaration
    public bool bypassRotationMultiplier { get; }
    Property Value
    Type Description
    System.Boolean

    currentLean

    Declaration
    public Vector2 currentLean { get; }
    Property Value
    Type Description
    Vector2

    position

    Declaration
    public Vector3 position { get; }
    Property Value
    Type Description
    Vector3

    rotation

    Declaration
    public Quaternion rotation { get; }
    Property Value
    Type Description
    Quaternion

    targetLean

    Declaration
    public Vector2 targetLean { get; }
    Property Value
    Type Description
    Vector2

    Methods

    Awake()

    Declaration
    protected void Awake()

    OnDisable()

    Declaration
    protected void OnDisable()

    OnEnable()

    Declaration
    protected void OnEnable()

    OnValidate()

    Declaration
    protected void OnValidate()

    ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    Declaration
    public void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
    Parameters
    Type Name Description
    INeoDeserializer reader
    NeoSerializedGameObject nsgo

    ResetTilt()

    Declaration
    public void ResetTilt()

    SetTilt(Vector2, Single, Single)

    Declaration
    public void SetTilt(Vector2 direction, float angle, float normalisedHeight)
    Parameters
    Type Name Description
    Vector2 direction
    System.Single angle
    System.Single normalisedHeight

    Start()

    Declaration
    protected void Start()

    UpdateTransform()

    Declaration
    public void UpdateTransform()

    WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Declaration
    public void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
    Parameters
    Type Name Description
    INeoSerializer writer
    NeoSerializedGameObject nsgo
    SaveMode saveMode

    Implements

    IAdditiveTransform
    IMonoBehaviour
    INeoSerializableComponent
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