Struct FloatDataReference
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: NeoFPS.CharacterMotion.MotionData
Assembly: NeoFPS.dll
Syntax
[Serializable]
public struct FloatDataReference
Constructors
FloatDataReference(Single)
Declaration
public FloatDataReference(float v)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | v |
Properties
value
Declaration
public float value { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Methods
CheckReference(IMotionGraphMap)
Declaration
public void CheckReference(IMotionGraphMap map)
Parameters
| Type | Name | Description |
|---|---|---|
| IMotionGraphMap | map |
ClampValue(Single, Single)
Declaration
public void ClampValue(float min, float max)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | min | |
| System.Single | max |