Class GrappleSwingState
Inheritance
GrappleSwingState
Assembly: NeoFPS.dll
Syntax
[MotionGraphElement("Misc/GrappleSwingState", "GrappleSwingState")]
public class GrappleSwingState : MotionGraphState, IMotionGraphElement, INeoSerializableObject
Properties
applyGravity
Declaration
public override bool applyGravity { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Overrides
applyGroundingForce
Declaration
public override bool applyGroundingForce { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Overrides
completed
Declaration
public override bool completed { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
Overrides
moveVector
Declaration
public override Vector3 moveVector { get; }
Property Value
Overrides
Methods
ChangeFrameOfReference(Vector3, Quaternion)
Declaration
public override void ChangeFrameOfReference(Vector3 deltaPos, Quaternion deltaRot)
Parameters
| Type |
Name |
Description |
| Vector3 |
deltaPos |
|
| Quaternion |
deltaRot |
|
Overrides
CheckCanEnter()
Declaration
public override bool CheckCanEnter()
Returns
| Type |
Description |
| System.Boolean |
|
Overrides
CheckReferences(IMotionGraphMap)
Declaration
public override void CheckReferences(IMotionGraphMap map)
Parameters
Overrides
OnEnter()
Declaration
public override void OnEnter()
Overrides
OnExit()
Declaration
public override void OnExit()
Overrides
OnValidate()
Declaration
public override void OnValidate()
Overrides
Update()
Declaration
public override void Update()
Overrides
Implements