⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    Class DamageEvents

    Inheritance
    Object
    DamageEvents
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public static class DamageEvents

    Properties

    hasSubscribers

    Declaration
    public static bool hasSubscribers { get; }
    Property Value
    Type Description
    System.Boolean

    Methods

    ReportDamageHandlerHit(IDamageHandler, IDamageSource, Vector3, DamageResult, Single)

    Declaration
    public static void ReportDamageHandlerHit(IDamageHandler handler, IDamageSource source, Vector3 hitPoint, DamageResult result, float damage)
    Parameters
    Type Name Description
    IDamageHandler handler
    IDamageSource source
    Vector3 hitPoint
    DamageResult result
    System.Single damage

    Events

    onDamageHandlerHit

    Declaration
    public static event DamageEvents.DamageHandlerHitDelegate onDamageHandlerHit
    Event Type
    Type Description
    DamageEvents.DamageHandlerHitDelegate
    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX