Class HandBoneOffsets
Inheritance
HandBoneOffsets
Assembly: NeoFPS.dll
Syntax
public class HandBoneOffsets : ScriptableObject
Fields
expandLeftHand
Declaration
public bool expandLeftHand
Field Value
| Type |
Description |
| System.Boolean |
|
expandRightHand
Declaration
public bool expandRightHand
Field Value
| Type |
Description |
| System.Boolean |
|
Properties
leftHandPositionOffset
Declaration
public Vector3 leftHandPositionOffset { get; }
Property Value
leftHandRotationOffset
Declaration
public Quaternion leftHandRotationOffset { get; }
Property Value
| Type |
Description |
| Quaternion |
|
offsetLeftFingers
Declaration
public bool offsetLeftFingers { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
offsetRightFingers
Declaration
public bool offsetRightFingers { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
rightHandPositionOffset
Declaration
public Vector3 rightHandPositionOffset { get; }
Property Value
rightHandRotationOffset
Declaration
public Quaternion rightHandRotationOffset { get; }
Property Value
| Type |
Description |
| Quaternion |
|
Methods
GetFingerRotation(HumanBodyBones)
Declaration
public Quaternion GetFingerRotation(HumanBodyBones bone)
Parameters
| Type |
Name |
Description |
| HumanBodyBones |
bone |
|
Returns
| Type |
Description |
| Quaternion |
|