Class HolographicSight
Inheritance
HolographicSight
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: NeoFPS.dll
Syntax
public class HolographicSight : MonoBehaviour, IOpticsBrightnessControl, INeoSerializableComponent
Properties
brightness
Declaration
public float brightness { get; set; }
Property Value
| Type |
Description |
| System.Single |
|
reticuleColor
Declaration
public Color reticuleColor { get; set; }
Property Value
reticuleMaterial
Declaration
public Material reticuleMaterial { get; set; }
Property Value
| Type |
Description |
| Material |
|
Methods
Awake()
Declaration
DecrementBrightness(Boolean)
Declaration
public void DecrementBrightness(bool looping = false)
Parameters
| Type |
Name |
Description |
| System.Boolean |
looping |
|
IncrementBrightness(Boolean)
Declaration
public void IncrementBrightness(bool looping = false)
Parameters
| Type |
Name |
Description |
| System.Boolean |
looping |
|
OnValidate()
Declaration
protected void OnValidate()
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
SetBrightness(Int32)
Declaration
public void SetBrightness(int index)
Parameters
| Type |
Name |
Description |
| System.Int32 |
index |
|
Start()
Declaration
WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
Declaration
public void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
Parameters
Implements