Class HudAmmoCounter
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public class HudAmmoCounter : PlayerCharacterHudBase, IPlayerCharacterSubscriber
Properties
poolCurrentMax
Declaration
protected bool poolCurrentMax { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Methods
CheckReloaderType()
Declaration
protected virtual void CheckReloaderType()
Disable()
Declaration
public void Disable()
Enable()
Declaration
public void Enable()
OnAmmoChange(IModularFirearm, IAmmo)
Declaration
protected void OnAmmoChange(IModularFirearm firearm, IAmmo ammo)
Parameters
| Type | Name | Description |
|---|---|---|
| IModularFirearm | firearm | |
| IAmmo | ammo |
OnCurrentAmmoChange(IModularFirearm, Int32)
Declaration
protected void OnCurrentAmmoChange(IModularFirearm firearm, int count)
Parameters
| Type | Name | Description |
|---|---|---|
| IModularFirearm | firearm | |
| System.Int32 | count |
OnCurrentMagazineChange(IModularFirearm, Int32)
Declaration
protected void OnCurrentMagazineChange(IModularFirearm firearm, int count)
Parameters
| Type | Name | Description |
|---|---|---|
| IModularFirearm | firearm | |
| System.Int32 | count |
OnDestroy()
Declaration
protected override void OnDestroy()
Overrides
OnPlayerCharacterChanged(ICharacter)
Declaration
public override void OnPlayerCharacterChanged(ICharacter character)
Parameters
| Type | Name | Description |
|---|---|---|
| ICharacter | character |
Overrides
OnReloaderChange(IModularFirearm, IReloader)
Declaration
protected void OnReloaderChange(IModularFirearm firearm, IReloader reloader)
Parameters
| Type | Name | Description |
|---|---|---|
| IModularFirearm | firearm | |
| IReloader | reloader |
OnSelectionChanged(Int32, IQuickSlotItem)
Declaration
protected void OnSelectionChanged(int slot, IQuickSlotItem item)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | slot | |
| IQuickSlotItem | item |
OnWieldableQuantityChange()
Declaration
protected void OnWieldableQuantityChange()