Class HudProgressBar
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public class HudProgressBar : PlayerCharacterHudBase, IPlayerCharacterSubscriber
Methods
Awake()
Declaration
protected override void Awake()
Overrides
OnDestroy()
Declaration
protected override void OnDestroy()
Overrides
OnInteractionCancelled(ICharacter, IInteractiveObject)
Declaration
protected virtual void OnInteractionCancelled(ICharacter character, IInteractiveObject interactable)
Parameters
| Type | Name | Description |
|---|---|---|
| ICharacter | character | |
| IInteractiveObject | interactable |
OnInteractionStarted(ICharacter, IInteractiveObject, Single)
Declaration
protected virtual void OnInteractionStarted(ICharacter character, IInteractiveObject interactable, float delay)
Parameters
| Type | Name | Description |
|---|---|---|
| ICharacter | character | |
| IInteractiveObject | interactable | |
| System.Single | delay |
OnInteractionSucceeded(ICharacter, IInteractiveObject)
Declaration
protected virtual void OnInteractionSucceeded(ICharacter character, IInteractiveObject interactable)
Parameters
| Type | Name | Description |
|---|---|---|
| ICharacter | character | |
| IInteractiveObject | interactable |
OnPlayerCharacterChanged(ICharacter)
Declaration
public override void OnPlayerCharacterChanged(ICharacter character)
Parameters
| Type | Name | Description |
|---|---|---|
| ICharacter | character |
Overrides
SetColour(Color)
Declaration
public void SetColour(Color colour)
Parameters
| Type | Name | Description |
|---|---|---|
| Color | colour |
Start()
Declaration
protected override void Start()