Interface ICarrySystem
Assembly: NeoFPS.dll
Syntax
public interface ICarrySystem : IMonoBehaviour
Properties
carryState
Declaration
CarryState carryState { get; }
Property Value
carryTarget
Declaration
Rigidbody carryTarget { get; }
Property Value
| Type |
Description |
| Rigidbody |
|
massLimit
Declaration
Property Value
| Type |
Description |
| System.Single |
|
Methods
DropObject()
Declaration
ManipulateObject(Vector2, Vector2)
Declaration
void ManipulateObject(Vector2 mouseDelta, Vector2 analogue)
Parameters
| Type |
Name |
Description |
| Vector2 |
mouseDelta |
|
| Vector2 |
analogue |
|
PickUpObject()
Declaration
PushObject(Single, Int32)
Declaration
void PushObject(float scroll, int directionInput)
Parameters
| Type |
Name |
Description |
| System.Single |
scroll |
|
| System.Int32 |
directionInput |
|
ThrowObject()
Declaration
Events
onCarryStateChanged
Declaration
event UnityAction<CarryState> onCarryStateChanged
Event Type