Interface IController
Assembly: NeoFPS.dll
Syntax
public interface IController
Properties
currentCharacter
Declaration
ICharacter currentCharacter { get; set; }
Property Value
gameObject
Declaration
GameObject gameObject { get; }
Property Value
| Type |
Description |
| GameObject |
|
isLocalPlayer
Declaration
bool isLocalPlayer { get; }
Property Value
| Type |
Description |
| System.Boolean |
|
isPlayer
Declaration
Property Value
| Type |
Description |
| System.Boolean |
|
Events
onCharacterChanged
Declaration
event UnityAction<ICharacter> onCharacterChanged
Event Type