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    Interface IThrownWeapon

    Inherited Members
    IMonoBehaviour.enabled
    IMonoBehaviour.name
    IMonoBehaviour.gameObject
    IMonoBehaviour.transform
    IMonoBehaviour.GetComponent<T>()
    IMonoBehaviour.GetComponentInChildren<T>()
    IMonoBehaviour.GetComponentInParent<T>()
    IMonoBehaviour.GetComponents<T>()
    IMonoBehaviour.GetComponentsInChildren<T>(Boolean)
    IMonoBehaviour.GetComponentsInParent<T>(Boolean)
    IMonoBehaviour.GetComponent(Type)
    IMonoBehaviour.GetComponentInChildren(Type)
    IMonoBehaviour.GetComponentInParent(Type)
    IMonoBehaviour.GetComponents(Type)
    IMonoBehaviour.GetComponentsInChildren(Type, Boolean)
    IMonoBehaviour.GetComponentsInParent(Type, Boolean)
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public interface IThrownWeapon : IMonoBehaviour

    Properties

    animationHandler

    Declaration
    IWieldableAnimationHandler animationHandler { get; }
    Property Value
    Type Description
    IWieldableAnimationHandler

    durationHeavy

    Declaration
    float durationHeavy { get; }
    Property Value
    Type Description
    System.Single

    durationLight

    Declaration
    float durationLight { get; }
    Property Value
    Type Description
    System.Single

    wielder

    Declaration
    ICharacter wielder { get; }
    Property Value
    Type Description
    ICharacter

    Methods

    ThrowHeavy()

    Declaration
    void ThrowHeavy()

    ThrowLight()

    Declaration
    void ThrowLight()

    Events

    onThrowHeavy

    Declaration
    event UnityAction onThrowHeavy
    Event Type
    Type Description
    UnityAction

    onThrowLight

    Declaration
    event UnityAction onThrowLight
    Event Type
    Type Description
    UnityAction
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