Enum KeyBindingContext
KeyBindingContext is used to track which FpsInputButton can clash and which must have unique key bindings. For example, right-click would be used for aiming with some weapons and secondary action with others. You can add to this if requried and then set the context in the m_KeyCodes entries.
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public enum KeyBindingContext
Fields
| Name | Description |
|---|---|
| Aircraft | |
| Default | |
| Driving | |
| Helicopter | |
| WeaponAim | |
| WeaponSecondary |