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    Class MeleeWieldableStanceManager

    Inheritance
    Object
    MonoBehaviour
    BaseWieldableStanceManager
    MeleeWieldableStanceManager
    Implements
    INeoSerializableComponent
    Inherited Members
    BaseWieldableStanceManager.currentStance
    BaseWieldableStanceManager.isBlocked
    BaseWieldableStanceManager.OnDisable()
    BaseWieldableStanceManager.AddBlocker()
    BaseWieldableStanceManager.RemoveBlocker()
    BaseWieldableStanceManager.SetStance(String)
    BaseWieldableStanceManager.ResetStance()
    BaseWieldableStanceManager.WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
    BaseWieldableStanceManager.ReadProperties(INeoDeserializer, NeoSerializedGameObject)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public class MeleeWieldableStanceManager : BaseWieldableStanceManager, INeoSerializableComponent

    Methods

    Awake()

    Declaration
    protected override void Awake()
    Overrides
    BaseWieldableStanceManager.Awake()

    OnValidate()

    Declaration
    protected override void OnValidate()
    Overrides
    BaseWieldableStanceManager.OnValidate()

    Update()

    Declaration
    protected void Update()

    Implements

    INeoSerializableComponent
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