Class PhysicsHingeDoor
Inheritance
PhysicsHingeDoor
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: NeoFPS.dll
Syntax
public class PhysicsHingeDoor : DoorBase, INeoSerializableComponent
Properties
normalisedOpen
Declaration
public override float normalisedOpen { get; protected set; }
Property Value
| Type |
Description |
| System.Single |
|
Overrides
Methods
Awake()
Declaration
FixedUpdate()
Declaration
protected void FixedUpdate()
OnClose()
Declaration
protected override void OnClose()
Overrides
OnLockedStateChanged(Boolean)
Declaration
protected override void OnLockedStateChanged(bool locked)
Parameters
| Type |
Name |
Description |
| System.Boolean |
locked |
|
Overrides
OnOpen(Boolean)
Declaration
protected override void OnOpen(bool reverse = true)
Parameters
| Type |
Name |
Description |
| System.Boolean |
reverse |
|
Overrides
OnTryOpenLocked()
Declaration
protected override void OnTryOpenLocked()
Overrides
OnValidate()
Declaration
protected void OnValidate()
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public override void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
Overrides
Start()
Declaration
WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
Declaration
public override void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
Parameters
Overrides
Events
onClosed
Declaration
public event UnityAction onClosed
Event Type
| Type |
Description |
| UnityAction |
|
onOpen
Declaration
public event UnityAction onOpen
Event Type
| Type |
Description |
| UnityAction |
|
onTryOpenLocked
Declaration
public event UnityAction onTryOpenLocked
Event Type
| Type |
Description |
| UnityAction |
|
Implements