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    Class MenuNavControls

    Inheritance
    Object
    MonoBehaviour
    Focusable
    MenuNavControls
    InGameMenuRootNavControls
    MainMenuRootNavControls
    OptionsNavControls
    SinglePlayerNavControls
    Inherited Members
    Focusable.hasFocus
    Focusable.startingSelection
    Focusable.OnTakeFocus()
    Focusable.OnLoseFocus()
    Focusable.ClearFocus()
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.Samples
    Assembly: NeoFPS.dll
    Syntax
    public abstract class MenuNavControls : Focusable

    Properties

    menu

    Declaration
    public BaseMenu menu { get; }
    Property Value
    Type Description
    BaseMenu

    widgetList

    Declaration
    protected MultiInputWidgetList widgetList { get; }
    Property Value
    Type Description
    MultiInputWidgetList

    Methods

    Back()

    Declaration
    public virtual void Back()

    Hide()

    Declaration
    public virtual void Hide()

    Initialise(BaseMenu)

    Declaration
    public virtual void Initialise(BaseMenu menu)
    Parameters
    Type Name Description
    BaseMenu menu

    OnEnable()

    Declaration
    protected void OnEnable()

    Show()

    Declaration
    public virtual void Show()
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