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    Class DemoFacilityTargetDamageTracker

    Inheritance
    Object
    MonoBehaviour
    DemoFacilityTargetDamageTracker
    Implements
    INeoSerializableComponent
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.Samples.SinglePlayer
    Assembly: NeoFPS.dll
    Syntax
    public class DemoFacilityTargetDamageTracker : MonoBehaviour, INeoSerializableComponent

    Methods

    AddDamage(Int32, Single)

    Declaration
    public void AddDamage(int index, float damage)
    Parameters
    Type Name Description
    System.Int32 index
    System.Single damage

    OnValidate()

    Declaration
    protected void OnValidate()

    ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    Declaration
    public void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
    Parameters
    Type Name Description
    INeoDeserializer reader
    NeoSerializedGameObject nsgo

    Reset()

    Declaration
    public void Reset()

    Start()

    Declaration
    protected void Start()

    WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Declaration
    public void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
    Parameters
    Type Name Description
    INeoSerializer writer
    NeoSerializedGameObject nsgo
    SaveMode saveMode

    Implements

    INeoSerializableComponent
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