Class FiringRangeReadout
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.Samples.SinglePlayer
Assembly: NeoFPS.dll
Syntax
public class FiringRangeReadout : MonoBehaviour
Methods
Awake()
Declaration
protected void Awake()
OnHitsChanged(Int32)
Declaration
public void OnHitsChanged(int total)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | total |
OnMissesChanged(Int32)
Declaration
public void OnMissesChanged(int total)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | total |