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    Class FiringRangeReadout

    Inheritance
    Object
    MonoBehaviour
    FiringRangeReadout
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.Samples.SinglePlayer
    Assembly: NeoFPS.dll
    Syntax
    public class FiringRangeReadout : MonoBehaviour

    Methods

    Awake()

    Declaration
    protected void Awake()

    OnHitsChanged(Int32)

    Declaration
    public void OnHitsChanged(int total)
    Parameters
    Type Name Description
    System.Int32 total

    OnMissesChanged(Int32)

    Declaration
    public void OnMissesChanged(int total)
    Parameters
    Type Name Description
    System.Int32 total
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