Class FiringRangeSequencer
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.Samples.SinglePlayer
Assembly: NeoFPS.dll
Syntax
public class FiringRangeSequencer : MonoBehaviour, INeoSerializableComponent
Properties
hits
Declaration
public int hits { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
interactable
Declaration
public bool interactable { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
misses
Declaration
public int misses { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Methods
AddHit()
Declaration
public void AddHit()
AddMiss()
Declaration
public void AddMiss()
OnButtonPush()
Declaration
public void OnButtonPush()
OnValidate()
Declaration
protected void OnValidate()
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoDeserializer | reader | |
| NeoSerializedGameObject | nsgo |
Start()
Declaration
protected void Start()
Update()
Declaration
protected void Update()
WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
Declaration
public void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoSerializer | writer | |
| NeoSerializedGameObject | nsgo | |
| SaveMode | saveMode |