Class ShieldedDamageHandler
Inheritance
ShieldedDamageHandler
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: NeoFPS.dll
Syntax
public class ShieldedDamageHandler : BasicDamageHandler, IDamageHandler, IMonoBehaviour, IHasHealthManager
Methods
AddDamage(Single)
Declaration
public override DamageResult AddDamage(float damage)
Parameters
| Type |
Name |
Description |
| System.Single |
damage |
|
Returns
Overrides
AddDamage(Single, IDamageSource)
Declaration
public override DamageResult AddDamage(float damage, IDamageSource source)
Parameters
Returns
Overrides
AddDamage(Single, RaycastHit)
Declaration
public override DamageResult AddDamage(float damage, RaycastHit hit)
Parameters
| Type |
Name |
Description |
| System.Single |
damage |
|
| RaycastHit |
hit |
|
Returns
Overrides
AddDamage(Single, RaycastHit, IDamageSource)
Declaration
public override DamageResult AddDamage(float damage, RaycastHit hit, IDamageSource source)
Parameters
| Type |
Name |
Description |
| System.Single |
damage |
|
| RaycastHit |
hit |
|
| IDamageSource |
source |
|
Returns
Overrides
Awake()
Declaration
protected override void Awake()
Overrides
Implements