Class FpsSoloGameCustomisable
Inheritance
FpsSoloGameCustomisable
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.SinglePlayer
Assembly: NeoFPS.dll
Syntax
public abstract class FpsSoloGameCustomisable : FpsSoloGameBase, INeoSerializableComponent
Properties
showPrespawnPopup
Declaration
public virtual bool showPrespawnPopup { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
spawnOnStart
Declaration
public override bool spawnOnStart { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
Methods
PreSpawnStep()
Declaration
protected override bool PreSpawnStep()
Returns
| Type | Description |
|---|---|
| System.Boolean |