Class LoadoutBuilderSlot
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.SinglePlayer
Assembly: NeoFPS.dll
Syntax
[Serializable]
public class LoadoutBuilderSlot : ILoadoutBuilderSlot
Properties
currentOption
Declaration
public int currentOption { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
displayName
Declaration
public string displayName { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
numOptions
Declaration
public int numOptions { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Methods
GetOption(Int32)
Declaration
public FpsInventoryItemBase GetOption(int index)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index |
Returns
| Type | Description |
|---|---|
| FpsInventoryItemBase |