Class SpawnZoneInfo
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.SinglePlayer
Assembly: NeoFPS.dll
Syntax
[Serializable]
public class SpawnZoneInfo : ISpawnZoneInfo
Properties
displayName
Declaration
public string displayName { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
mapPosition
Declaration
public Vector2 mapPosition { get; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
spawnPoints
Declaration
public SpawnPoint[] spawnPoints { get; }
Property Value
| Type | Description |
|---|---|
| SpawnPoint[] |