Class SlidingDoor
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public class SlidingDoor : DoorBase, INeoSerializableComponent
Properties
normalisedOpen
Declaration
public override float normalisedOpen { get; protected set; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Overrides
Methods
Awake()
Declaration
protected virtual void Awake()
OnClose()
Declaration
protected override void OnClose()
Overrides
OnLockedStateChanged(Boolean)
Declaration
protected override void OnLockedStateChanged(bool locked)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | locked |
Overrides
OnOpen(Boolean)
Declaration
protected override void OnOpen(bool reverse = true)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | reverse |
Overrides
OnTryOpenLocked()
Declaration
protected override void OnTryOpenLocked()
Overrides
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public override void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoDeserializer | reader | |
| NeoSerializedGameObject | nsgo |
Overrides
Start()
Declaration
protected virtual void Start()
WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
Declaration
public override void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoSerializer | writer | |
| NeoSerializedGameObject | nsgo | |
| SaveMode | saveMode |