Class UnityEventToolAction
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.WieldableTools
Assembly: NeoFPS.dll
Syntax
public class UnityEventToolAction : BaseWieldableToolModule, IWieldableToolModule
Properties
isValid
Declaration
public override bool isValid { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Overrides
timing
Declaration
public override WieldableToolActionTiming timing { get; }
Property Value
| Type | Description |
|---|---|
| WieldableToolActionTiming |
Overrides
Methods
FireEnd(Boolean)
Declaration
public override void FireEnd(bool success)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | success |
Overrides
FireStart()
Declaration
public override void FireStart()
Overrides
Initialise(IWieldableTool)
Declaration
public override void Initialise(IWieldableTool t)
Parameters
| Type | Name | Description |
|---|---|---|
| IWieldableTool | t |
Overrides
TickContinuous()
Declaration
public override bool TickContinuous()
Returns
| Type | Description |
|---|---|
| System.Boolean |