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    Class WieldableRootStep

    Inheritance
    Object
    NeoFpsWizardStep
    WieldableRootStep
    ModularFirearmRootStep
    Inherited Members
    NeoFpsWizardStep.wizard
    NeoFpsWizardStep.displayName
    NeoFpsWizardStep.CheckCanContinue(NeoFpsWizard)
    NeoFpsWizardStep.CheckStartingState(NeoFpsWizard)
    NeoFpsWizardStep.GetNextSteps()
    NeoFpsWizardStep.LayoutEditor(SerializedObject, NeoFpsWizard)
    NeoFpsWizardStep.LayoutSummary(NeoFpsWizard, Int32, Boolean)
    NeoFpsWizardStep.OnInspectorGUI(SerializedObject, NeoFpsWizard)
    NeoFpsWizardStep.OnSummaryGUI(NeoFpsWizard)
    Namespace: NeoFPSEditor.Hub.Pages.ItemCreationWizards
    Assembly: NeoFPS.dll
    Syntax
    public abstract class WieldableRootStep : NeoFpsWizardStep

    Fields

    category

    Declaration
    public FpsSwappableCategory category
    Field Value
    Type Description
    FpsSwappableCategory

    displayImage

    Declaration
    public Sprite displayImage
    Field Value
    Type Description
    Sprite

    inventoryStackIndex

    Declaration
    public int inventoryStackIndex
    Field Value
    Type Description
    System.Int32

    inventoryStackPriority

    Declaration
    public int inventoryStackPriority
    Field Value
    Type Description
    System.Int32

    inventoryType

    Declaration
    public int inventoryType
    Field Value
    Type Description
    System.Int32

    itemKey

    Declaration
    public int itemKey
    Field Value
    Type Description
    System.Int32

    maxQuantity

    Declaration
    public int maxQuantity
    Field Value
    Type Description
    System.Int32

    slotIndex

    Declaration
    public int slotIndex
    Field Value
    Type Description
    System.Int32

    Properties

    canHoldMultiple

    Declaration
    protected abstract bool canHoldMultiple { get; }
    Property Value
    Type Description
    System.Boolean

    Methods

    AddInventoryToObject(GameObject)

    Declaration
    public void AddInventoryToObject(GameObject gameObject)
    Parameters
    Type Name Description
    GameObject gameObject

    Awake()

    Declaration
    protected virtual void Awake()

    GetDefaultCategory()

    Declaration
    protected abstract FpsSwappableCategory GetDefaultCategory()
    Returns
    Type Description
    FpsSwappableCategory

    InspectInventoryOptions(SerializedObject)

    Declaration
    protected bool InspectInventoryOptions(SerializedObject serializedObject)
    Parameters
    Type Name Description
    SerializedObject serializedObject
    Returns
    Type Description
    System.Boolean

    OnValidate()

    Declaration
    protected virtual void OnValidate()

    SummariseInventoryOptions()

    Declaration
    protected void SummariseInventoryOptions()
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