Class ProjectHierarchyBrowser
Inheritance
ProjectHierarchyBrowser
Assembly: NeoFPS.dll
Syntax
public class ProjectHierarchyBrowser : EditorWindow
Methods
Awake()
Declaration
FilterByComponent<T>(GameObject)
Declaration
public static bool FilterByComponent<T>(GameObject obj)
where T : Component
Parameters
| Type |
Name |
Description |
| GameObject |
obj |
|
Returns
| Type |
Description |
| System.Boolean |
|
Type Parameters
GetAsset(UnityAction<ScriptableObject>, Type, UnityAction)
Declaration
public static void GetAsset(UnityAction<ScriptableObject> onPicked, Type t, UnityAction onCancelled)
Parameters
| Type |
Name |
Description |
| UnityAction<ScriptableObject> |
onPicked |
|
| System.Type |
t |
|
| UnityAction |
onCancelled |
|
GetAsset<T>(UnityAction<T>, UnityAction)
Declaration
public static void GetAsset<T>(UnityAction<T> onPicked, UnityAction onCancelled)
where T : class
Parameters
| Type |
Name |
Description |
| UnityAction<T> |
onPicked |
|
| UnityAction |
onCancelled |
|
Type Parameters
GetPrefab(UnityAction<GameObject>, UnityAction)
Declaration
public static void GetPrefab(UnityAction<GameObject> onPicked, UnityAction onCancelled)
Parameters
| Type |
Name |
Description |
| UnityAction<GameObject> |
onPicked |
|
| UnityAction |
onCancelled |
|
GetPrefab(UnityAction<GameObject>, UnityAction, GameObjectFilter)
Declaration
public static void GetPrefab(UnityAction<GameObject> onPicked, UnityAction onCancelled, GameObjectFilter filter)
Parameters
| Type |
Name |
Description |
| UnityAction<GameObject> |
onPicked |
|
| UnityAction |
onCancelled |
|
| GameObjectFilter |
filter |
|
GetPrefabWithComponent<T>(UnityAction<T>, UnityAction)
Declaration
public static void GetPrefabWithComponent<T>(UnityAction<T> onPicked, UnityAction onCancelled)
where T : class
Parameters
| Type |
Name |
Description |
| UnityAction<T> |
onPicked |
|
| UnityAction |
onCancelled |
|
Type Parameters
GetPrefabWithComponent<T>(UnityAction<T>, UnityAction, ComponentFilter<T>)
Declaration
public static void GetPrefabWithComponent<T>(UnityAction<T> onPicked, UnityAction onCancelled, ComponentFilter<T> filter)
where T : class
Parameters
| Type |
Name |
Description |
| UnityAction<T> |
onPicked |
|
| UnityAction |
onCancelled |
|
| ComponentFilter<T> |
filter |
|
Type Parameters
OnDestroy()
Declaration
protected void OnDestroy()
OnGUI()
Declaration
OnLostFocus()
Declaration
protected void OnLostFocus()