⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    Class ProjectHierarchyBrowser

    Inheritance
    Object
    ProjectHierarchyBrowser
    Namespace: NeoFPSEditor
    Assembly: NeoFPS.dll
    Syntax
    public class ProjectHierarchyBrowser : EditorWindow

    Methods

    Awake()

    Declaration
    protected void Awake()

    FilterByComponent<T>(GameObject)

    Declaration
    public static bool FilterByComponent<T>(GameObject obj)
        where T : Component
    Parameters
    Type Name Description
    GameObject obj
    Returns
    Type Description
    System.Boolean
    Type Parameters
    Name Description
    T

    GetAsset(UnityAction<ScriptableObject>, Type, UnityAction)

    Declaration
    public static void GetAsset(UnityAction<ScriptableObject> onPicked, Type t, UnityAction onCancelled)
    Parameters
    Type Name Description
    UnityAction<ScriptableObject> onPicked
    System.Type t
    UnityAction onCancelled

    GetAsset<T>(UnityAction<T>, UnityAction)

    Declaration
    public static void GetAsset<T>(UnityAction<T> onPicked, UnityAction onCancelled)
        where T : class
    Parameters
    Type Name Description
    UnityAction<T> onPicked
    UnityAction onCancelled
    Type Parameters
    Name Description
    T

    GetPrefab(UnityAction<GameObject>, UnityAction)

    Declaration
    public static void GetPrefab(UnityAction<GameObject> onPicked, UnityAction onCancelled)
    Parameters
    Type Name Description
    UnityAction<GameObject> onPicked
    UnityAction onCancelled

    GetPrefab(UnityAction<GameObject>, UnityAction, GameObjectFilter)

    Declaration
    public static void GetPrefab(UnityAction<GameObject> onPicked, UnityAction onCancelled, GameObjectFilter filter)
    Parameters
    Type Name Description
    UnityAction<GameObject> onPicked
    UnityAction onCancelled
    GameObjectFilter filter

    GetPrefabWithComponent<T>(UnityAction<T>, UnityAction)

    Declaration
    public static void GetPrefabWithComponent<T>(UnityAction<T> onPicked, UnityAction onCancelled)
        where T : class
    Parameters
    Type Name Description
    UnityAction<T> onPicked
    UnityAction onCancelled
    Type Parameters
    Name Description
    T

    GetPrefabWithComponent<T>(UnityAction<T>, UnityAction, ComponentFilter<T>)

    Declaration
    public static void GetPrefabWithComponent<T>(UnityAction<T> onPicked, UnityAction onCancelled, ComponentFilter<T> filter)
        where T : class
    Parameters
    Type Name Description
    UnityAction<T> onPicked
    UnityAction onCancelled
    ComponentFilter<T> filter
    Type Parameters
    Name Description
    T

    OnDestroy()

    Declaration
    protected void OnDestroy()

    OnGUI()

    Declaration
    protected void OnGUI()

    OnLostFocus()

    Declaration
    protected void OnLostFocus()
    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX