⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    Class SaveUIPopup

    Inheritance
    Object
    MonoBehaviour
    SaveUIPopup
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoSaveGames
    Assembly: NeoFPS.dll
    Syntax
    public class SaveUIPopup : MonoBehaviour

    Properties

    canvasGroup

    Declaration
    protected CanvasGroup canvasGroup { get; }
    Property Value
    Type Description
    CanvasGroup

    Methods

    Awake()

    Declaration
    protected void Awake()

    Hide()

    Declaration
    protected virtual void Hide()

    OnDestroy()

    Declaration
    protected void OnDestroy()

    Show()

    Declaration
    protected virtual void Show()

    Update()

    Declaration
    protected virtual void Update()
    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX