The BallisticProjectile is a basic projectile that follows gravity. It will be given an ammo effect by the firearm that it uses when it impacts.
|Min Distance||Float||The minimum distance before the projectile will appear.|
|Follow Curve||Boolean||Should the projectile rotate so it is always facing down the curve.|
|Forget Ignore Root||Boolean||Forget the character's "ignore root", meaning it can detonate on the character collider.|