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    Interface IMovingPlatform

    Inherited Members
    IMonoBehaviour.enabled
    IMonoBehaviour.name
    IMonoBehaviour.gameObject
    IMonoBehaviour.transform
    IMonoBehaviour.GetComponent<T>()
    IMonoBehaviour.GetComponentInChildren<T>()
    IMonoBehaviour.GetComponentInParent<T>()
    IMonoBehaviour.GetComponents<T>()
    IMonoBehaviour.GetComponentsInChildren<T>(Boolean)
    IMonoBehaviour.GetComponentsInParent<T>(Boolean)
    IMonoBehaviour.GetComponent(Type)
    IMonoBehaviour.GetComponentInChildren(Type)
    IMonoBehaviour.GetComponentInParent(Type)
    IMonoBehaviour.GetComponents(Type)
    IMonoBehaviour.GetComponentsInChildren(Type, Boolean)
    IMonoBehaviour.GetComponentsInParent(Type, Boolean)
    Namespace: NeoCC
    Assembly: NeoFPS.dll
    Syntax
    public interface IMovingPlatform : IMonoBehaviour

    Properties

    fixedPosition

    The current fixed update position of the platform in world space (used for interpolation).

    Declaration
    Vector3 fixedPosition { get; }
    Property Value
    Type Description
    Vector3

    fixedRotation

    The current fixed update rotation of the platform in world space (used for interpolation).

    Declaration
    Quaternion fixedRotation { get; }
    Property Value
    Type Description
    Quaternion

    previousPosition

    The position of the platform in world space on the last fixed update frame (used for interpolation).

    Declaration
    Vector3 previousPosition { get; }
    Property Value
    Type Description
    Vector3

    previousRotation

    The rotation of the platform in world space on the last fixed update frame (used for interpolation).

    Declaration
    Quaternion previousRotation { get; }
    Property Value
    Type Description
    Quaternion
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