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    Delegate NeoCharacterControllerDelegates.OnCharacterControllerHit

    An event called when the character controller hits another object during a move.

    Namespace: NeoCC
    Assembly: NeoFPS.dll
    Syntax
    public delegate void OnCharacterControllerHit(NeoCharacterControllerHit hit);
    Parameters
    Type Name Description
    NeoCharacterControllerHit hit

    A struct containing relevant data about the collision.

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