Class FirstPersonCharacterArms
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public class FirstPersonCharacterArms : MonoBehaviour
Fields
editOffsets
Declaration
public bool editOffsets
Field Value
| Type | Description |
|---|---|
| System.Boolean |
Properties
wieldableKinematics
Declaration
public WieldableItemKinematics wieldableKinematics { get; set; }
Property Value
| Type | Description |
|---|---|
| WieldableItemKinematics |
Methods
Awake()
Declaration
protected void Awake()
OnAnimatorIK(Int32)
Declaration
protected void OnAnimatorIK(int layerIndex)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | layerIndex |
OnValidate()
Declaration
protected void OnValidate()
Start()
Declaration
protected void Start()