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    Class FirstPersonCharacterArms

    Inheritance
    Object
    MonoBehaviour
    FirstPersonCharacterArms
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public class FirstPersonCharacterArms : MonoBehaviour

    Fields

    editOffsets

    Declaration
    public bool editOffsets
    Field Value
    Type Description
    System.Boolean

    Properties

    wieldableKinematics

    Declaration
    public WieldableItemKinematics wieldableKinematics { get; set; }
    Property Value
    Type Description
    WieldableItemKinematics

    Methods

    Awake()

    Declaration
    protected void Awake()

    OnAnimatorIK(Int32)

    Declaration
    protected void OnAnimatorIK(int layerIndex)
    Parameters
    Type Name Description
    System.Int32 layerIndex

    OnValidate()

    Declaration
    protected void OnValidate()

    Start()

    Declaration
    protected void Start()
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