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    Class FpsAudioSettings

    Inheritance
    Object
    SettingsContextBase
    SettingsContext<FpsAudioSettings>
    FpsAudioSettings
    Inherited Members
    SettingsContext<FpsAudioSettings>.instance
    SettingsContext<FpsAudioSettings>.GetInstance(String)
    SettingsContextBase.dirty
    SettingsContextBase.GetInt(String, Int32)
    SettingsContextBase.GetFloat(String, Single)
    SettingsContextBase.GetBool(String, Boolean)
    SettingsContextBase.GetString(String, String)
    SettingsContextBase.GetColor(String, Color)
    SettingsContextBase.GetVector2(String, Vector2)
    SettingsContextBase.GetVector3(String, Vector3)
    SettingsContextBase.SetInt(String, Int32)
    SettingsContextBase.SetFloat(String, Single)
    SettingsContextBase.SetBool(String, Boolean)
    SettingsContextBase.SetString(String, String)
    SettingsContextBase.SetColor(String, Color)
    SettingsContextBase.SetVector2(String, Vector2)
    SettingsContextBase.SetVector3(String, Vector3)
    SettingsContextBase.GetIntArray(String, Int32[])
    SettingsContextBase.GetFloatArray(String, Single[])
    SettingsContextBase.GetBoolArray(String, Boolean[])
    SettingsContextBase.GetStringArray(String, String[])
    SettingsContextBase.GetColorArray(String, Color[])
    SettingsContextBase.GetVector2Array(String, Vector2[])
    SettingsContextBase.GetVector3Array(String, Vector3[])
    SettingsContextBase.SetIntArray(String, Int32[])
    SettingsContextBase.SetFloatArray(String, Single[])
    SettingsContextBase.SetBoolArray(String, Boolean[])
    SettingsContextBase.SetStringArray(String, String[])
    SettingsContextBase.SetColorArray(String, Color[])
    SettingsContextBase.SetVector2Array(String, Vector2[])
    SettingsContextBase.SetVector3Array(String, Vector3[])
    SettingsContextBase.Load()
    SettingsContextBase.Save()
    SettingsContextBase.OnLoad()
    SettingsContextBase.OnSave()
    SettingsContextBase.DeleteSaveFile()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public class FpsAudioSettings : SettingsContext<FpsAudioSettings>

    Properties

    ambienceVolume

    Declaration
    public float ambienceVolume { get; set; }
    Property Value
    Type Description
    System.Single

    contextName

    Declaration
    protected override string contextName { get; }
    Property Value
    Type Description
    System.String
    Overrides
    SettingsContextBase.contextName

    displayTitle

    Declaration
    public override string displayTitle { get; }
    Property Value
    Type Description
    System.String
    Overrides
    SettingsContextBase.displayTitle

    effectsVolume

    Declaration
    public float effectsVolume { get; set; }
    Property Value
    Type Description
    System.Single

    masterVolume

    Declaration
    public float masterVolume { get; set; }
    Property Value
    Type Description
    System.Single

    musicVolume

    Declaration
    public float musicVolume { get; set; }
    Property Value
    Type Description
    System.Single

    tocID

    Declaration
    public override string tocID { get; }
    Property Value
    Type Description
    System.String
    Overrides
    SettingsContextBase.tocID

    tocName

    Declaration
    public override string tocName { get; }
    Property Value
    Type Description
    System.String
    Overrides
    SettingsContextBase.tocName

    Methods

    CheckIfCurrent()

    Declaration
    protected override bool CheckIfCurrent()
    Returns
    Type Description
    System.Boolean
    Overrides
    SettingsContextBase.CheckIfCurrent()

    Events

    onAmbienceVolumeChanged

    Declaration
    public event UnityAction<float> onAmbienceVolumeChanged
    Event Type
    Type Description
    UnityAction<System.Single>

    onEffectsVolumeChanged

    Declaration
    public event UnityAction<float> onEffectsVolumeChanged
    Event Type
    Type Description
    UnityAction<System.Single>

    onMasterVolumeChanged

    Declaration
    public event UnityAction<float> onMasterVolumeChanged
    Event Type
    Type Description
    UnityAction<System.Single>

    onMusicVolumeChanged

    Declaration
    public event UnityAction<float> onMusicVolumeChanged
    Event Type
    Type Description
    UnityAction<System.Single>
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