Class FpsAudioSettings
Inheritance
FpsAudioSettings
Assembly: NeoFPS.dll
Syntax
public class FpsAudioSettings : SettingsContext<FpsAudioSettings>
Properties
ambienceVolume
Declaration
public float ambienceVolume { get; set; }
Property Value
| Type |
Description |
| System.Single |
|
contextName
Declaration
protected override string contextName { get; }
Property Value
| Type |
Description |
| System.String |
|
Overrides
displayTitle
Declaration
public override string displayTitle { get; }
Property Value
| Type |
Description |
| System.String |
|
Overrides
effectsVolume
Declaration
public float effectsVolume { get; set; }
Property Value
| Type |
Description |
| System.Single |
|
masterVolume
Declaration
public float masterVolume { get; set; }
Property Value
| Type |
Description |
| System.Single |
|
musicVolume
Declaration
public float musicVolume { get; set; }
Property Value
| Type |
Description |
| System.Single |
|
tocID
Declaration
public override string tocID { get; }
Property Value
| Type |
Description |
| System.String |
|
Overrides
tocName
Declaration
public override string tocName { get; }
Property Value
| Type |
Description |
| System.String |
|
Overrides
Methods
CheckIfCurrent()
Declaration
protected override bool CheckIfCurrent()
Returns
| Type |
Description |
| System.Boolean |
|
Overrides
Events
onAmbienceVolumeChanged
Declaration
public event UnityAction<float> onAmbienceVolumeChanged
Event Type
| Type |
Description |
| UnityAction<System.Single> |
|
onEffectsVolumeChanged
Declaration
public event UnityAction<float> onEffectsVolumeChanged
Event Type
| Type |
Description |
| UnityAction<System.Single> |
|
onMasterVolumeChanged
Declaration
public event UnityAction<float> onMasterVolumeChanged
Event Type
| Type |
Description |
| UnityAction<System.Single> |
|
onMusicVolumeChanged
Declaration
public event UnityAction<float> onMusicVolumeChanged
Event Type
| Type |
Description |
| UnityAction<System.Single> |
|