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    Class FpsInputBase

    Inheritance
    Object
    MonoBehaviour
    FpsInputBase
    FpsInput
    FpsInputSystemHandler
    BaseMenu
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public abstract class FpsInputBase : MonoBehaviour

    Properties

    currentContext

    Declaration
    public static FpsInputContext currentContext { get; }
    Property Value
    Type Description
    FpsInputContext

    gainedFocusThisFrame

    Declaration
    public bool gainedFocusThisFrame { get; }
    Property Value
    Type Description
    System.Boolean

    hasFocus

    Declaration
    public bool hasFocus { get; }
    Property Value
    Type Description
    System.Boolean

    inputContext

    Declaration
    public virtual FpsInputContext inputContext { get; }
    Property Value
    Type Description
    FpsInputContext

    isInputActive

    Declaration
    protected abstract bool isInputActive { get; }
    Property Value
    Type Description
    System.Boolean

    Methods

    Awake()

    Declaration
    protected void Awake()

    OnAwake()

    Declaration
    protected virtual void OnAwake()

    OnDisable()

    Declaration
    protected virtual void OnDisable()

    OnEnable()

    Declaration
    protected virtual void OnEnable()

    OnGainFocus()

    Declaration
    protected virtual void OnGainFocus()

    OnLoseFocus()

    Declaration
    protected virtual void OnLoseFocus()

    PopContext()

    Declaration
    public void PopContext()

    PushContext()

    Declaration
    public void PushContext()

    Start()

    Declaration
    protected virtual void Start()

    Update()

    Declaration
    protected virtual void Update()

    UpdateInput()

    Declaration
    protected abstract void UpdateInput()
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