Struct FpsInputButton
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Assembly: NeoFPS.dll
[Serializable]
public struct FpsInputButton
Fields
Declaration
public const int Ability = 48
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Aim = 21
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int AimToggle = 22
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Back = 2
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Backward = 5
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Cancel = 3
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Character = 42
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int count = 52
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Crafting = 43
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Crouch = 11
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int CrouchToggle = 12
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int DropWeapon = 36
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Flashlight = 49
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Forward = 4
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Holster = 38
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Inspect = 37
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Inventory = 41
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Journal = 44
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Jump = 8
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int LeanLeft = 13
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int LeanRight = 14
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Left = 6
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Map = 45
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Menu = 1
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public static readonly string[] names
Field Value
| Type |
Description |
| System.String[] |
|
Declaration
public const int NextWeapon = 34
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int None = 0
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int OpticsLightMinus = 51
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int OpticsLightPlus = 50
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int PickUp = 16
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int PrevWeapon = 33
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int PrimaryFire = 17
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int QuickLoad = 47
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int QuickMenu = 39
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int QuickSave = 46
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot1 = 23
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot10 = 32
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot2 = 24
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot3 = 25
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot4 = 26
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot5 = 27
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot6 = 28
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot7 = 29
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot8 = 30
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Quickslot9 = 31
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Reload = 20
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Right = 7
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int SecondaryFire = 18
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Sprint = 9
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int SprintToggle = 10
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Stats = 40
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int SwitchWeapon = 35
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int SwitchWeaponModes = 19
Field Value
| Type |
Description |
| System.Int32 |
|
Declaration
public const int Use = 15
Field Value
| Type |
Description |
| System.Int32 |
|
Properties
Declaration
public int value { get; set; }
Property Value
| Type |
Description |
| System.Int32 |
|
Methods
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| Object |
obj |
|
Returns
| Type |
Description |
| System.Boolean |
|
Overrides
System.ValueType.Equals(System.Object)
Declaration
public override int GetHashCode()
Returns
| Type |
Description |
| System.Int32 |
|
Overrides
System.ValueType.GetHashCode()
Declaration
public static bool IsWithinBounds(int v)
Parameters
| Type |
Name |
Description |
| System.Int32 |
v |
|
Returns
| Type |
Description |
| System.Boolean |
|
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
|
Overrides
System.ValueType.ToString()
Operators
Declaration
public static bool operator ==(FpsInputButton x, FpsInputButton y)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Declaration
public static bool operator ==(FpsInputButton x, int y)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Declaration
public static implicit operator int (FpsInputButton dam)
Parameters
Returns
| Type |
Description |
| System.Int32 |
|
Declaration
public static implicit operator FpsInputButton(int v)
Parameters
| Type |
Name |
Description |
| System.Int32 |
v |
|
Returns
Declaration
public static bool operator !=(FpsInputButton x, FpsInputButton y)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Declaration
public static bool operator !=(FpsInputButton x, int y)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|