Class GamepadProfile
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
[Serializable]
public class GamepadProfile
Fields
expanded
Declaration
public bool expanded
Field Value
| Type | Description |
|---|---|
| System.Boolean |
Properties
analogueSetup
Declaration
public GamepadProfile.AnalogueSetup analogueSetup { get; }
Property Value
| Type | Description |
|---|---|
| GamepadProfile.AnalogueSetup |
name
Declaration
public string name { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
Methods
GetInputButtonsForGamepadButton(GamepadButton)
Declaration
public FpsInputButton[] GetInputButtonsForGamepadButton(GamepadButton gpb)
Parameters
| Type | Name | Description |
|---|---|---|
| GamepadButton | gpb |
Returns
| Type | Description |
|---|---|
| FpsInputButton[] |
OnValidate()
Declaration
public void OnValidate()