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    Class HealZone

    Inheritance
    Object
    MonoBehaviour
    CharacterTriggerZonePersistant
    HealZone
    Inherited Members
    CharacterTriggerZonePersistant.onTriggerEnter
    CharacterTriggerZonePersistant.onTriggerExit
    CharacterTriggerZonePersistant.onTriggerStay
    CharacterTriggerZonePersistant.OnTriggerEnter(Collider)
    CharacterTriggerZonePersistant.OnTriggerExit(Collider)
    CharacterTriggerZonePersistant.OnTriggerStay(Collider)
    CharacterTriggerZonePersistant.OnDisable()
    CharacterTriggerZonePersistant.OnCharacterEntered(ICharacter)
    CharacterTriggerZonePersistant.OnCharacterExited(ICharacter)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public class HealZone : CharacterTriggerZonePersistant

    Methods

    OnCharacterStay(ICharacter)

    Declaration
    protected override void OnCharacterStay(ICharacter c)
    Parameters
    Type Name Description
    ICharacter c
    Overrides
    CharacterTriggerZonePersistant.OnCharacterStay(ICharacter)
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