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    Class FirearmAnimEventsHandler

    Inheritance
    Object
    MonoBehaviour
    FirearmAnimEventsHandler
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class FirearmAnimEventsHandler : MonoBehaviour

    Properties

    firearm

    Declaration
    public ModularFirearm firearm { get; }
    Property Value
    Type Description
    ModularFirearm

    Methods

    Awake()

    Declaration
    protected void Awake()

    FirearmEjectShell()

    Declaration
    public virtual void FirearmEjectShell()

    FirearmReloadComplete()

    Declaration
    public virtual void FirearmReloadComplete()

    FirearmReloadPartial()

    Declaration
    public virtual void FirearmReloadPartial()

    WeaponLowered()

    Declaration
    public virtual void WeaponLowered()

    WeaponRaised()

    Declaration
    public virtual void WeaponRaised()
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