Interface IRecoilHandler
Assembly: NeoFPS.dll
Syntax
public interface IRecoilHandler
Properties
accuracyKickMultiplier
Declaration
float accuracyKickMultiplier { get; set; }
Property Value
| Type |
Description |
| System.Single |
|
firearm
Declaration
IModularFirearm firearm { get; }
Property Value
hipAccuracyKick
Declaration
float hipAccuracyKick { get; }
Property Value
| Type |
Description |
| System.Single |
|
hipAccuracyRecover
Declaration
float hipAccuracyRecover { get; }
Property Value
| Type |
Description |
| System.Single |
|
recoilMultiplier
Declaration
float recoilMultiplier { get; set; }
Property Value
| Type |
Description |
| System.Single |
|
sightedAccuracyKick
Declaration
float sightedAccuracyKick { get; }
Property Value
| Type |
Description |
| System.Single |
|
sightedAccuracyRecover
Declaration
float sightedAccuracyRecover { get; }
Property Value
| Type |
Description |
| System.Single |
|
Methods
Disable()
Declaration
Enable()
Declaration
Recoil()
Declaration
SetRecoilMultiplier(Single, Single)
Declaration
void SetRecoilMultiplier(float move, float rotation)
Parameters
| Type |
Name |
Description |
| System.Single |
move |
|
| System.Single |
rotation |
|
Events
onRecoil
Declaration
event UnityAction onRecoil
Event Type
| Type |
Description |
| UnityAction |
|