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    Class ParticleImpactEffect

    Inheritance
    Object
    MonoBehaviour
    ParticleImpactEffect
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class ParticleImpactEffect : MonoBehaviour

    Methods

    Awake()

    Declaration
    protected void Awake()

    OnEnable()

    Declaration
    protected void OnEnable()

    OnValidate()

    Declaration
    protected void OnValidate()

    Update()

    Declaration
    protected void Update()
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