Class ParticleSystemHitscanTrail
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.ModularFirearms
Assembly: NeoFPS.dll
Syntax
public class ParticleSystemHitscanTrail : MonoBehaviour, IPooledHitscanTrail, INeoSerializableComponent
Methods
Awake()
Declaration
protected void Awake()
ReadProperties(INeoDeserializer, NeoSerializedGameObject)
Declaration
public void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoDeserializer | reader | |
| NeoSerializedGameObject | nsgo |
Show(Vector3, Vector3, Single, Single)
Declaration
public void Show(Vector3 start, Vector3 end, float size, float duration)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | start | |
| Vector3 | end | |
| System.Single | size | |
| System.Single | duration |
Update()
Declaration
protected void Update()
WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)
Declaration
public void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
Parameters
| Type | Name | Description |
|---|---|---|
| INeoSerializer | writer | |
| NeoSerializedGameObject | nsgo | |
| SaveMode | saveMode |