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    Class PhysicsBulletCasing

    Inheritance
    Object
    MonoBehaviour
    PhysicsBulletCasing
    Implements
    IBulletCasing
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class PhysicsBulletCasing : MonoBehaviour, IBulletCasing

    Methods

    Awake()

    Declaration
    protected void Awake()

    Eject(Vector3, Vector3, Single, Boolean)

    Declaration
    public void Eject(Vector3 velocity, Vector3 angular, float scale, bool player)
    Parameters
    Type Name Description
    Vector3 velocity
    Vector3 angular
    System.Single scale
    System.Boolean player

    OnDisable()

    Declaration
    protected void OnDisable()

    OnValidate()

    Declaration
    protected void OnValidate()

    Update()

    Declaration
    protected void Update()

    Implements

    IBulletCasing
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