⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    Class SimpleSteeringMotor

    Inheritance
    Object
    MonoBehaviour
    SimpleSteeringMotor
    Implements
    IGuidedProjectileMotor
    INeoSerializableComponent
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class SimpleSteeringMotor : MonoBehaviour, IGuidedProjectileMotor, INeoSerializableComponent

    Methods

    GetVelocity(Vector3)

    Declaration
    public Vector3 GetVelocity(Vector3 currentPosition)
    Parameters
    Type Name Description
    Vector3 currentPosition
    Returns
    Type Description
    Vector3

    GetVelocity(Vector3, Vector3)

    Declaration
    public Vector3 GetVelocity(Vector3 currentPosition, Vector3 targetPosition)
    Parameters
    Type Name Description
    Vector3 currentPosition
    Vector3 targetPosition
    Returns
    Type Description
    Vector3

    OnTeleport(Vector3, Quaternion, Boolean)

    Declaration
    public void OnTeleport(Vector3 position, Quaternion rotation, bool relativeRotation = true)
    Parameters
    Type Name Description
    Vector3 position
    Quaternion rotation
    System.Boolean relativeRotation

    OnValidate()

    Declaration
    protected void OnValidate()

    ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    Declaration
    public void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
    Parameters
    Type Name Description
    INeoDeserializer reader
    NeoSerializedGameObject nsgo

    SetStartingVelocity(Vector3)

    Declaration
    public void SetStartingVelocity(Vector3 v)
    Parameters
    Type Name Description
    Vector3 v

    WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Declaration
    public void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
    Parameters
    Type Name Description
    INeoSerializer writer
    NeoSerializedGameObject nsgo
    SaveMode saveMode

    Implements

    IGuidedProjectileMotor
    INeoSerializableComponent
    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX