⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    Class StandardModularFirearmAttachment

    Inheritance
    Object
    MonoBehaviour
    ModularFirearmAttachment
    StandardModularFirearmAttachment
    Inherited Members
    ModularFirearmAttachment.attachmentID
    ModularFirearmAttachment.displayName
    ModularFirearmAttachment.listName
    ModularFirearmAttachment.OnValidate()
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class StandardModularFirearmAttachment : ModularFirearmAttachment

    Methods

    CheckRequirements(ModularFirearmAttachmentSystem)

    Declaration
    public override bool CheckRequirements(ModularFirearmAttachmentSystem attachmentSystem)
    Parameters
    Type Name Description
    ModularFirearmAttachmentSystem attachmentSystem
    Returns
    Type Description
    System.Boolean
    Overrides
    ModularFirearmAttachment.CheckRequirements(ModularFirearmAttachmentSystem)

    OnConnectedToSocket(ModularFirearmAttachmentSocket)

    Declaration
    public override void OnConnectedToSocket(ModularFirearmAttachmentSocket socket)
    Parameters
    Type Name Description
    ModularFirearmAttachmentSocket socket
    Overrides
    ModularFirearmAttachment.OnConnectedToSocket(ModularFirearmAttachmentSocket)

    OnDisconnectedFromSocket(ModularFirearmAttachmentSocket)

    Declaration
    public override void OnDisconnectedFromSocket(ModularFirearmAttachmentSocket socket)
    Parameters
    Type Name Description
    ModularFirearmAttachmentSocket socket
    Overrides
    ModularFirearmAttachment.OnDisconnectedFromSocket(ModularFirearmAttachmentSocket)
    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX