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    Struct SurfaceBulletPhysicsInfo.RicochetInfo

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    [Serializable]
    public struct RicochetInfo

    Constructors

    RicochetInfo(Boolean)

    Declaration
    public RicochetInfo(bool canPenetrate)
    Parameters
    Type Name Description
    System.Boolean canPenetrate

    Properties

    canRicochet

    Declaration
    public bool canRicochet { get; }
    Property Value
    Type Description
    System.Boolean

    maxSpeedMultiplier

    Declaration
    public float maxSpeedMultiplier { get; }
    Property Value
    Type Description
    System.Single

    minRicochetAngle

    Declaration
    public float minRicochetAngle { get; }
    Property Value
    Type Description
    System.Single

    minRicochetSpeed

    Declaration
    public float minRicochetSpeed { get; }
    Property Value
    Type Description
    System.Single

    minSpeedMultiplier

    Declaration
    public float minSpeedMultiplier { get; }
    Property Value
    Type Description
    System.Single

    strongRicochetAngle

    Declaration
    public float strongRicochetAngle { get; }
    Property Value
    Type Description
    System.Single

    surfaceFriction

    Declaration
    public float surfaceFriction { get; }
    Property Value
    Type Description
    System.Single
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