⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    Class TargetingSystemTracker

    Inheritance
    Object
    MonoBehaviour
    TargetingSystemTracker
    Implements
    ITargetTracker
    IGuidedProjectileTargetTracker
    INeoSerializableComponent
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class TargetingSystemTracker : MonoBehaviour, ITargetTracker, IGuidedProjectileTargetTracker, INeoSerializableComponent

    Properties

    hasTarget

    Declaration
    public bool hasTarget { get; }
    Property Value
    Type Description
    System.Boolean

    Methods

    ClearTarget()

    Declaration
    public void ClearTarget()

    GetTargetPosition(out Vector3)

    Declaration
    public bool GetTargetPosition(out Vector3 targetPosition)
    Parameters
    Type Name Description
    Vector3 targetPosition
    Returns
    Type Description
    System.Boolean

    OnDisable()

    Declaration
    protected void OnDisable()

    ReadProperties(INeoDeserializer, NeoSerializedGameObject)

    Declaration
    public void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo)
    Parameters
    Type Name Description
    INeoDeserializer reader
    NeoSerializedGameObject nsgo

    SetTargetCollider(Collider)

    Declaration
    public void SetTargetCollider(Collider target)
    Parameters
    Type Name Description
    Collider target

    SetTargetPosition(Vector3)

    Declaration
    public void SetTargetPosition(Vector3 target)
    Parameters
    Type Name Description
    Vector3 target

    SetTargetTransform(Transform)

    Declaration
    public void SetTargetTransform(Transform target)
    Parameters
    Type Name Description
    Transform target

    SetTargetTransform(Transform, Vector3, Boolean)

    Declaration
    public void SetTargetTransform(Transform target, Vector3 offset, bool worldOffset)
    Parameters
    Type Name Description
    Transform target
    Vector3 offset
    System.Boolean worldOffset

    WriteProperties(INeoSerializer, NeoSerializedGameObject, SaveMode)

    Declaration
    public void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode)
    Parameters
    Type Name Description
    INeoSerializer writer
    NeoSerializedGameObject nsgo
    SaveMode saveMode

    Events

    onDestroyed

    Declaration
    public event UnityAction<ITargetTracker> onDestroyed
    Event Type
    Type Description
    UnityAction<ITargetTracker>

    Implements

    ITargetTracker
    IGuidedProjectileTargetTracker
    INeoSerializableComponent
    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX