Class NeoFpsInputManager.GamepadInput
Inheritance
NeoFpsInputManager.GamepadInput
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: NeoFPS.dll
public class GamepadInput : MonoBehaviour
Methods
Declaration
public float GetAxis(FpsInputAxis axis)
Parameters
Returns
| Type |
Description |
| System.Single |
|
Declaration
public float GetAxisRaw(FpsInputAxis axis)
Parameters
Returns
| Type |
Description |
| System.Single |
|
Declaration
public bool GetButton(FpsInputButton button)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Declaration
public bool GetButtonDown(FpsInputButton button)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Declaration
public bool GetButtonUp(FpsInputButton button)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Declaration
Declaration