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    Class NeoFpsInputManager.GamepadInput

    Inheritance
    Object
    MonoBehaviour
    NeoFpsInputManager.GamepadInput
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public class GamepadInput : MonoBehaviour

    Methods

    GetAxis(FpsInputAxis)

    Declaration
    public float GetAxis(FpsInputAxis axis)
    Parameters
    Type Name Description
    FpsInputAxis axis
    Returns
    Type Description
    System.Single

    GetAxisRaw(FpsInputAxis)

    Declaration
    public float GetAxisRaw(FpsInputAxis axis)
    Parameters
    Type Name Description
    FpsInputAxis axis
    Returns
    Type Description
    System.Single

    GetButton(FpsInputButton)

    Declaration
    public bool GetButton(FpsInputButton button)
    Parameters
    Type Name Description
    FpsInputButton button
    Returns
    Type Description
    System.Boolean

    GetButtonDown(FpsInputButton)

    Declaration
    public bool GetButtonDown(FpsInputButton button)
    Parameters
    Type Name Description
    FpsInputButton button
    Returns
    Type Description
    System.Boolean

    GetButtonUp(FpsInputButton)

    Declaration
    public bool GetButtonUp(FpsInputButton button)
    Parameters
    Type Name Description
    FpsInputButton button
    Returns
    Type Description
    System.Boolean

    Start()

    Declaration
    protected void Start()

    Update()

    Declaration
    protected void Update()
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