⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    Class Pickup

    Inheritance
    Object
    MonoBehaviour
    Pickup
    InventoryItemPickup
    KeyRingPickup
    ModularFirearmAmmoPickup
    Implements
    IPickup
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS
    Assembly: NeoFPS.dll
    Syntax
    public abstract class Pickup : MonoBehaviour, IPickup

    Methods

    Trigger(ICharacter)

    Declaration
    public virtual void Trigger(ICharacter character)
    Parameters
    Type Name Description
    ICharacter character

    Events

    onPickupTriggered

    Declaration
    public event UnityAction<ICharacter, IPickup> onPickupTriggered
    Event Type
    Type Description
    UnityAction<ICharacter, IPickup>

    Implements

    IPickup
    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX