Class Pickup
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS
Assembly: NeoFPS.dll
Syntax
public abstract class Pickup : MonoBehaviour, IPickup
Methods
Trigger(ICharacter)
Declaration
public virtual void Trigger(ICharacter character)
Parameters
| Type | Name | Description |
|---|---|---|
| ICharacter | character |
Events
onPickupTriggered
Declaration
public event UnityAction<ICharacter, IPickup> onPickupTriggered
Event Type
| Type | Description |
|---|---|
| UnityAction<ICharacter, IPickup> |