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    Class ModularFirearmAmmoPickup

    Inheritance
    Object
    MonoBehaviour
    Pickup
    ModularFirearmAmmoPickup
    Implements
    IPickup
    Inherited Members
    Pickup.onPickupTriggered
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: NeoFPS.ModularFirearms
    Assembly: NeoFPS.dll
    Syntax
    public class ModularFirearmAmmoPickup : Pickup, IPickup

    Properties

    ammo

    Declaration
    public FpsInventoryAmmo ammo { get; }
    Property Value
    Type Description
    FpsInventoryAmmo

    quantity

    Declaration
    public int quantity { get; set; }
    Property Value
    Type Description
    System.Int32

    Methods

    Awake()

    Declaration
    protected void Awake()

    EnablePickup(Boolean)

    Declaration
    public virtual void EnablePickup(bool value)
    Parameters
    Type Name Description
    System.Boolean value

    OnPickedUp()

    Declaration
    protected virtual void OnPickedUp()

    OnPickedUpPartial()

    Declaration
    protected virtual void OnPickedUpPartial()

    OnValidate()

    Declaration
    protected void OnValidate()

    Trigger(ICharacter)

    Declaration
    public override void Trigger(ICharacter character)
    Parameters
    Type Name Description
    ICharacter character
    Overrides
    Pickup.Trigger(ICharacter)

    Implements

    IPickup
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