Class InGameMenu
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: NeoFPS.Samples
Assembly: NeoFPS.dll
Syntax
public class InGameMenu : BaseMenu
Methods
Hide()
Declaration
public override void Hide()
Overrides
OnDestroy()
Declaration
protected override void OnDestroy()
Overrides
OnGainFocus()
Declaration
protected override void OnGainFocus()
Overrides
OnLoseFocus()
Declaration
protected override void OnLoseFocus()
Overrides
OnPressExit()
Declaration
public void OnPressExit()
OnValidate()
Declaration
protected void OnValidate()
Show()
Declaration
public override void Show()
Overrides
Start()
Declaration
protected override void Start()